

- #MIKE MEARLS ON THE KEEP ON THE BORDERLANDS FULL#
- #MIKE MEARLS ON THE KEEP ON THE BORDERLANDS SERIES#

Lawrence Schick, in his 1991 book Heroic Worlds, describes the adventure as "A good start for new players" and speculates that at the time, there had probably been more copies of B2 printed than of any other role-playing scenario. According to Denmead, the module "should give a party of low-levels a rather challenging time." The module was also reviewed in Shadis #29 (1996). Ken Denmead of Wired listed the module as one of the "Top 10 D&D Modules I Found in Storage This Weekend". The Keep on the Borderlands was ranked the 7th greatest Dungeons & Dragons adventure of all time by Dungeon magazine in 2004, on the 30th anniversary of the Dungeons & Dragons game. He concluded by stating "on the whole, I enjoyed this module and recommend it."
#MIKE MEARLS ON THE KEEP ON THE BORDERLANDS FULL#
37, found the module "interesting and full of excitement", though he considered the map sloppily done. Griffis, reviewing the adventure in The Space Gamer No. The module has been described as a low-level introductory scenario, which leads the player characters from an outpost on the frontier of law into the forces of chaos.
#MIKE MEARLS ON THE KEEP ON THE BORDERLANDS SERIES#
The structure of the adventure as a series of separate caves allows segmented playing sessions for beginners. The module also provides rudimentary rules for wilderness adventures, as these were not included in the D&D Basic Set. Tips for running encounters appear throughout the text to assist beginning DMs. The module's cover notes that it is especially designed to help beginning players and Dungeon Masters (DMs). The cover of the first printing included the notation, "With minor modifications, it is also suitable for use with ADVANCED DUNGEONS & DRAGONS" this was removed from later printings. It was included in printings 6–11 (1979–1982) of the Basic Set, although it was also available for sale separately. It is designed for use with the Dungeons & Dragons Basic Set. It consists of a thirty-two page booklet with an outer folder the module was written by Gary Gygax, with cover art by Jim Roslof and interior illustrations by Erol Otus. The Keep on the Borderlands was published in 1980. When The Grand Duchy of Karameikos edition of the Gazetteer series was published, the Keep was given a specific location in the Known World of Mystara, in the Atlan Tepe Mountain region in northern Karameikos. It typifies the dungeon crawls associated with beginning D&D players, while permitting some limited outdoor adventures. Plot twists include a treacherous priest within the keep, hungry lizardmen in a nearby swamp, and a mad hermit in the wilderness. These Caves of Chaos house multiple species of vicious humanoids. Player characters begin by arriving at the eponymous keep, and can base themselves there before investigating the series of caverns in the nearby hills teeming with monsters.
